Agenda

Going Indie...

This talk will give an overview of my years in the industry, from AAA to indie, and the lessons I've learned in game design.From realizing how important it is to understand the structure of our medium, being able to have a strong vision and a clear goals in mind and knowing how to reach out to the community and fellow devs for guidance and inspiration.

Time:

14:30 - 15:10

Room:

Azure A Auditorium (floor 0)

Track:

Game Design

Speakers:

Luís António (The Witness / Twelve Minutes)

Partners:

Miniclip Bfives Bica Studios Nerdmonkeys Raindance LX Lisboa Games Week Emergency Agency
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